If you don't want to go exploring so much, you can try using an X-Ray machine to see underground, but this is technically using bugs. Even so, finding one may take quite a lot of exploring. Caves and Ravines are probably your best bet, because you can see and cover large distances underground in these. There's no specific way to find an Abandoned Mineshaft. If you're wanting to fill an area between two dynamic points (rather than a dynamic and a static) then it'd be hundreds of times harder.
I'd need more information about what you're actually trying to do though. For example, to fill a region from 10,10,10 to the entity's location, you could run: What I would recommend instead is using /execute and then tildes straight into the /fill command. I would explain that method in more detail, but even once you have the coordinates in a scoreboard objective there's not really anything you can do with them, there's no way to use them in a /fill command. One possible way to do it would be to summon a "tracker" entity at 0,0,0, have it detect (using dz dy dz) which direction the entity to locate is from this tracker entity, teleport the tracker one block in that direction, increment/decrement X, Y, or Z, then repeat until the entities are on top of eachother. There is no easy way to set a scoreboard objective to X Y Z using tildes or JSon or anything like that. If you built the tower against a wall however, it is possible to fit a fully modular system inside an apparent 3x3 like this This is the second part of the control system (there's a solid block in the middle of the cross) This is the first part of the control system (there's a redstone torch on the inside side of the block with the torch under it)
Sphax all the mods 3 crash free#
The smallest size of free standing tower that I could fit a fully modular system in was a 3x3 with 2 blocks and 1 lamp per level, controlled from the bottom Which uses an upside-down half slab in the middle and next to the unlit lamps and is powered by a redstone torch underneath a solid block (instead of a half-slab) in the middle of the bottom level The tallest tower that I could make respond correctly to an on/off switch was this 3x3 Will teleport yourself four blocks along and one block up for example, and might move you outside the area that seems to be causing issues.Ī fully modular system inside a 3x3 or 4x4 (with 1 block/1 lamp per level) is impossible because of the lack of space to fit repeaters or redstone torches in a configuration that will still respond correctly to an on/off switch. If all else fails then you might have to resort to using commands, the teleport command might work if you teleport yourself using relative coordinates: If for some reason after restarting it is still broken then you can try re-entering the boat/leaving it a few times, trying to jump around/move away from the area you are stuck in. Whatever the exact cause of the issue however, it should be fixable by restarting the game - just be prepared to swim the moment you reconnect in case you start underwater. Possibly the standing on the water could be the game thinking you are still inside the boat and when trying to move it snaps you back to the boat location, this would explain the jitter and slow movement. However you being in the middle of an ocean makes that unlikely.
The jittery movement sounds odd - sometimes it happens when you are connected to a server and you have removed a block beneath your feet but the server doesn't think you have (this can be due to lag). Sounds like you have broken something somewhere. I understand this would be a pain but it could be your last resort if your not open to compromising on the resolution of the texture pack and upping your ram doesn t help. The less prefered option - try to remember to change to vanilla before you close and boot the game in vanilla and switch over.
Also try closing all other applications when you open minecraft. x128 or 圆4 - these versions still look very nice but will use up much less in the way of resources.Īssign more ram to your minecraft client - this will give more system resources to minecraft duing play and during startup and by the sounds of it you won't need much more maybe another 512mb. During startup there is a lot more processes occuring and so Sphax will be choking your resources and there won't be enough to load the game - thus the crash. When you are changing the resource pack in game it is much less resource intensive. This issue happens with many people and the primary reason for it is that your computer cannot handle x256.